
Lana Lotts
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Posted - 2011.07.24 09:38:00 -
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Originally by: Barbelo Valentinian Edited by: Barbelo Valentinian on 23/07/2011 21:24:13
Originally by: LordOfDespair EvE is not targeted at a big audience of people, it is not WOW where 9 out of 10 people will find it fun. The people who enjoy EvE, enjoy it because of its complexity and depth.Trying to make it into some MT, P2W, cash grubbing MMO will drive away the people that like that gameplay. And the type of players that ENJOY P2W and MT (little kids from personal experiance) will NOT enjoy the type of gameplay EvE offers. For me this makes NO sense whatsoever. I have no idea where CCP is going with this.
All very true, but the point is that recent events have shown they are quite willing to CHANGE THE COMPLEXION OF THE PLAYERBASE. In other words, they think they will make more money by turning EVE into the type of game that P2W kids would enjoy. They plan to make the game simpler precisely so it can appeal to larger numbers of people who can use their dad's credit card to buy little bits of P2W, all of which will amount to a healthy profit for them.
Nothing morally wrong with that, it's up to them how they go about things. But it feels like a betrayal - here was me (and no doubt many other players) thinking "Hey, CCP is a great company, they really care about their game, they care that they've got one of the best functioning sandbox virtual worlds in existence, and they want to improve it, etc., etc." Up until recently I really thought that.
Now, regretfully, it seems it's no longer the case. Obviously they'll carry on doing their best for EVE, making it shinier; but they will also gradually make it easier. The older type of players, who loved the virtual world, people who were prepared to put time into building community, etc., etc. are no longer required.
Mark my words, in two years time, EVE will be more or less a PvP arena, where you can have fast, convenient PvP fun, sort of like GW. Just another game - still a damn good game in its own way, no doubt, but just another game, in which there will be very little sense of virtual world, of sandbox, and in which the lore will be vestigial.
In a way, this was always inevitable, and, in a sense, it's amazing that CCP have held out so long. They did care about the integrity of their virtual world, for a long, long time. But now they're moving on to other things.
Take notes CCP. This is sums it up for the majority i believe.
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